CS 2110 Homework 02 solved

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Description

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1 Objective
1. To understand the bitwise operators
2. To use bitwise operators to complete tasks
3. To understand ASCII
2 Instructions
1. Make sure all 4 files are in the same folder:
(a) Bases.java
(b) Operations.java
(c) BitVector.java
(d) hw2checker.jar
2. Open a terminal / command prompt and navigate to the folder that all the files are in.
3. Run the following command to see your grade for BitVector.java:
java -jar hw2checker.jar -g BitVector.java
4. It should show all the test cases you are failing and give a 0/45 score.
5. Implement one of the functions in BitVector.java and re-run step 3 until you get full credit for that
part of BitVector.java.
Now complete all the other methods in each of the 3 files based on their comments. Run the verifier and
autograder frequently to avoid errors and to make sure you are using only the allowed operations.
Note: We have included an Examples.java file which shows and explains examples of two methods similar
to those used in your assignment, which may be useful if you get stuck or confused at any point.
3 How to run the auto-grader & verifier
1. Make sure that the hw2checker.jar file is in the same folder as your Bases.java, BitVector.java,
and Operations.java files.
2. Navigate to this folder in your command line.
3. Run the desired command (see below).
3.1 Commands
Test all methods and verify that no banned operations are being used (all 3 files):
java -jar hw2checker.jar
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Note: Your grade will be dependent on the output of the above command, as it will both test
the output of your methods, and verify that you are not using banned operations. If you get
stuck though, you can use some of the below commands to help you debug.
On Windows and Mac, you can also double click the hw2checker.jar in your file explorer to test and verify
all 3 files. The results will be placed in a new file called gradeLog.txt. Any errors with compilation, infinite
loops, or other runtime errors will be placed in a new file called errorLog.txt.
Test & verify all methods in a single file (using Bases.java). Useful for when you just want to look at one
file at a time. For example:
java -jar hw2checker.jar -g Bases.java
Test all methods in a single file without running verifier (using Bases.java). This means that this will only
run the unit tests, and will not check for the use of banned operations. Useful for when you just want to try
and get something that works. For example:
java -jar hw2checker.jar -t Bases.java
Verify all methods in a single file without running tests (using Bases.java for example):
java -jar hw2checker.jar -v Bases.java
Any combination of files can also be graded, tested, or verified at the same time. For instance, Bases and
Operations can be graded simultaneously as follows:
java -jar hw2checker.jar -g Bases.java Operations.java
4 Rubric
The grade the autograder gives you should be the same as the grade you get (unless you intentionally
hardcode just the solutions or try to hack the autograder).
5 Deliverables
Please upload the following 3 files the “Homework 02” assignment on Gradescope:
1. Bases.java
2. Operations.java
3. BitVector.java
Download and test your submission to make sure you submitted the right files.
6 Rules and Regulations
6.1 General Rules
1. Starting with the assembly homeworks, any code you write must be meaningfully commented. You
should comment your code in terms of the algorithm you are implementing; we all know what each
line of code does.
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2. Although you may ask TAs for clarification, you are ultimately responsible for what you submit. This
means that (in the case of demos) you should come prepared to explain to the TA how any piece of
code you submitted works, even if you copied it from the book or read about it on the internet.
3. Please read the assignment in its entirety before asking questions.
4. Please start assignments early, and ask for help early. Do not email us the night the assignment is due
with questions.
5. If you find any problems with the assignment it would be greatly appreciated if you reported them to
the author (which can be found at the top of the assignment). Announcements will be posted if the
assignment changes.
6.2 Submission Conventions
1. All files you submit for assignments in this course should have your name at the top of the file as
a comment for any source code file, and somewhere in the file, near the top, for other files unless
otherwise noted.
2. When preparing your submission you may either submit the files individually to Canvas/Gradescope
or you may submit an archive (zip or tar.gz only please) of the files (preferred). You can create an
archive by right clicking on files and selecting the appropriate compress option on your system.
3. If you choose to submit an archive please don’t zip up a folder with the files, only submit an archive
of the files we want (see Deliverables).
4. Do not submit compiled files, that is .class files for Java code and .o files for C code. Only submit the
files we ask for in the assignment.
5. Do not submit links to files. We will not grade assignments submitted this way as it is easy to change
the files after the submission period ends.
6.3 Submission Guidelines
1. You are responsible for turning in assignments on time. This includes allowing for unforeseen circumstances. If you have an emergency let us know IN ADVANCE of the due time supplying documentation (i.e. note from the dean, doctor’s note, etc). Extensions will only be granted to those who contact
us in advance of the deadline and no extensions will be made after the due date.
2. You are also responsible for ensuring that what you turned in is what you meant to turn in. After
submitting you should be sure to download your submission into a brand new folder and test if it
works. No excuses if you submit the wrong files, what you turn in is what we grade. In addition, your
assignment must be turned in via Canvas/Gradescope. Under no circumstances whatsoever we will
accept any email submission of an assignment. Note: if you were granted an extension you will still
turn in the assignment over Canvas/Gradescope.
3. There is a 6-hour grace period added to all assignments. You may submit your assignment without
penalty up until 11:55PM, or with 25% penalty up until 5:55AM. So what you should take from this is
not to start assignments on the last day and plan to submit right at 11:54AM. You alone are responsible
for submitting your homework before the grace period begins or ends; neither Canvas/Gradescope, nor
your flaky internet are to blame if you are unable to submit because you banked on your computer
working up until 11:54PM. The penalty for submitting during the grace period (25%) or after (no
credit) is non-negotiable.
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6.4 Syllabus Excerpt on Academic Misconduct
Academic misconduct is taken very seriously in this class. Quizzes, timed labs and the final examination are
individual work.
Homework assignments are collaborative, In addition many if not all homework assignments will be evaluated
via demo or code review. During this evaluation, you will be expected to be able to explain every aspect of
your submission. Homework assignments will also be examined using computer programs to find evidence
of unauthorized collaboration.
What is unauthorized collaboration? Each individual programming assignment should be coded by you.
You may work with others, but each student should be turning in their own version of the assignment.
Submissions that are essentially identical will receive a zero and will be sent to the Dean of Students’ Office
of Academic Integrity. Submissions that are copies that have been superficially modified to conceal that
they are copies are also considered unauthorized collaboration.
You are expressly forbidden to supply a copy of your homework to another student via electronic means. This includes simply e-mailing it to them so they can look at it. If you supply
an electronic copy of your homework to another student and they are charged with copying,
you will also be charged. This includes storing your code on any site which would allow other
parties to obtain your code such as but not limited to public repositories (Github), pastebin,
etc. If you would like to use version control, use github.gatech.edu
6.5 Is collaboration allowed?
Collaboration is allowed on a high level, meaning that you may discuss design points and concepts relevant
to the homework with your peers, share algorithms and pseudo-code, as well as help each other debug code.
What you shouldn’t be doing, however, is pair programming where you collaborate with each other on a
single instance of the code. Furthermore, sending an electronic copy of your homework to another student for
them to look at and figure out what is wrong with their code is not an acceptable way to help them, because
it is frequently the case that the recipient will simply modify the code and submit it as their own. Consider
instead using a screen-sharing collaboration app, such as http://webex.gatech.edu/, to help someone with
debugging if you’re not in the same room.
Figure 1: Collaboration rules, explained colorfully
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